class ArgonGameInfo extends UTDeathmatch;

defaultproperties
{
	Acronym="AC"	

	MapPrefixes.Empty
	MapPrefixes(0)="AC"

	DefaultMapPrefixes.Empty
	DefaultMapPrefixes(0)=(Prefix="AC",GameType="ArgonChalice.ArgonGameInfo")

	PlayerControllerClass=class'ArgonPlayerController'
	DefaultPawnClass=class'ArgonPawn'

	Name="Default__ArgonGameInfo"
}